YEN: Not all Designs Make It…

One of the fun things we get to do is design concepts of ideas that we think are fun and neat and then, of course, kill the ones that don’t make sense and then develop out the ones that ultimately find a nice home within the product.

Here’s an example of a design idea to showcase more of the metadata around the user’s behavior in a more transparent way. 

Ultimately, we decided to kill this implementation because we found a better one that works a bit more naturally within the flow of the conversations and design, but, we wanted to share all of these types of things with you so that you can get a flavor of what we do and the work that we put into making a comprehensive and enjoyable experience.

That is all.

Kill what doesn’t make you stronger.